Blog introduction

Call me Aberrant. This blog is about my Miniature Wargaming hobby.


Showing posts with label Sci-Fi. Show all posts
Showing posts with label Sci-Fi. Show all posts

Wednesday, April 9, 2014

Kill Team Training

I was able to get in a few games with my friend Yubari last week. As he is new to tabletop wargaming I though we would try something lighter than a normal game of Warhammer 40,000. We played using the very old 4th edition Kill Team rules. He took the role of a Chaos Space Marine Kill team against my Eldar Craftworld brute squads.  
 
 
 
Chaos Space Marine Kill Team Set-Up
 
Kill Team Roster: Chaos Space Marine Renegades

Vargulf Longhand, the former Space Wolf: Aspiring Champion with ift of mutation & combi-melta.

N'Kan, the disgraced Salamander :  Chaos Space Marine with meltagun

Hathor, the abhorred Black Templar :  Chaos Space Marine with Heavy Bolter and chainsword

Sargul, the hated Son of Dorn:  Chaos Space Marine with chainsword

Ezra, the despised Dark Angel:  Chaos Space Marine with chainsword

Caletor, traitor of the Ultramarines:  Chaos Space Marine with chainsword

Acamas, betrayer of the Imperial Fists: Chaos Space Marine with chainsword



That equipment with the usual armament and equipment that comes with Chaos Space Marines. I opted for a fairly basic Kill-Team composition, so he wouldn't have to worry about too many rules.


Eldar brute squad set-up

Unfortunately the terrain is a bit lackluster due to the fact that I don't really have a gaming set up at my new place. Substituted books, boxes and other containers to be used as city fight terrain.




An Eldar Guardian brute squad.

I've set up the each games to be linked in a four game linear campaign. Here's the brief narrative for each one.




Mission One: Vargulf must lead his renegades through a ravaged Imperial city. His primary objective is to meet up with the leader of various cult cells. Eldar forces sweep the countryside looking to intercept the team before they can reach the informant.

Informant contacted: mission success.


Mission Two: Escort The Chaos Marines have successfully made contact with the cult leader and learned about the region. They must now escort the leader as he goes from hab to hab, as he rallies the various citizens to the cause of Chaos.

2 out of 6 habs reached: mission failed.






Vargulf reaching the cultist informant.


Due to these games, I have realized is that Kill-Team is such a great way of teaching the game. It's very easy to create a thrilling narrative that can keep players interested. Plus the size of the games means less rules to worry about initially; and gives more immediate results.


Next post will be more game photos, and hopefully (time permitting) some actual hobby progress.



-Aberrant





Friday, March 9, 2012

Hobby Update 3/9/2012: WIP Swooping Hawks and Rummaging through the Dumpster


A little bit of progress these last two weeks with my new unit of Swooping Hawk aspect warriors. The picture below is of the miniatures painted with one base color+highlights and washes.





Originally I started to use some color sheets to give me an idea of what paints I wanted to use; but after one frustrated draft I realized it was just inhibiting my progress. So I switch over to the color scheme designer website.

Overall I am pleased with the results so far. Then next two predominate colors are going to be a rich violet and a pale grey. I am a little concerned the saturated hues are going to clash with the dark brown bases, but I have a have an idea that might soften the impact. 





The tittle is a bit of a misnomer as I didn't go searching through and waste bin; I was however able to salvage enough parts to make myself a figure case. The above photo is about a two months of causal perusal at the "trash areas" at my work. Basically all it took was an old sony computer case, and a fortunate foam discovery. The hardest part was just chopping up the foam and gluing it together, luckily I had all of the right tools.

While it is not ascetically pleasing, it is doing a great job holding my randomly acquired roleplaying miniatures. I've estimated that it can carry about 60 miniatures if I excluded large and unusual models. I am even finding the foam to be a bit stiffer than the product in the GW cases. 

One last note I've decided to post every two weeks instead of every friday. (Not that you can really notice.) All of my hobby contributions have been a bit piecemeal; by condensing it I'm hoping to have something a bit more appetizing. 

(That last sentence made me hungry for canned soup.)


-Aberrant